Search found 15 matches
- Sun Aug 14, 2016 4:43 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Book: Looking for love
- Replies: 3
- Views: 13636
Re: Book: Looking for love
Way to pass the time wo resting maybe?
- Sun Aug 07, 2016 10:39 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Mysterious Teeth from the cave
- Replies: 11
- Views: 26721
Re: Mysterious Teeth from the cave
Kind of a shame, hoped for a depraved necklace giving luck bonus, to offset shaman's ability to give luck to good karma players.
Oh well, can you also confirm that there is no Chadwick interaction after Corath - in Hospital?
Oh well, can you also confirm that there is no Chadwick interaction after Corath - in Hospital?
- Sat Aug 06, 2016 10:34 am
- Forum: Fallout Resurrection - Game Discussion
- Topic: Mysterious Teeth from the cave
- Replies: 11
- Views: 26721
Re: Mysterious Teeth from the cave
Chadwick after leaving town is catched in Albuerqueque hospital, where he floats "They took my necklace" and dissapears after some time (if you take an operation and leave the location he won't be there anymore). I tried to kill the human hunters, and let Chadwick out, but he doesn't inter...
- Fri Jul 22, 2016 6:04 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Companions
- Replies: 37
- Views: 80092
Re: Companions
Gabriel understands need for masking himself. It's too important to be able dress him in a robe for the Rebirt base to make it dependant on a skill. Sure, but he can wear robe anytime, anywhere after being recruited, not just at the area before entering Ghoul base. Dialouge before entering the base...
- Fri Jul 22, 2016 5:18 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Companions
- Replies: 37
- Views: 80092
Re: Companions
I get why all companions can dress in robes, but it doesn't make sense for Gabriel, since it's worse than Leather Armor. Maybe add some low speech check there? Also is there a Leather Armor MK II in the game?
- Thu Jul 21, 2016 10:42 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Companions
- Replies: 37
- Views: 80092
Re: Companions
http://fallout.wikia.com/wiki/Animation_framesboskoz wrote:What?Just like tribals can't use guns, since no animation.
I clearly remember my Sulik with 10mm SMG which was Op as f**k in the original game
SMG is ok, something like Big Guns is not sadly.
- Thu Jul 21, 2016 10:40 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: How to side with Aran?
- Replies: 4
- Views: 15579
Re: How to side with Aran?
In Anonym's quest line you stay with mercenaries in the basement and aren't given a chance to switch sides to Aran, at least when I played(hooded Elisa entered, talked, left, then Aran came and floated some text). When you work for Empire, you can join Aran's side at the same basement, so you should...
- Wed Jul 20, 2016 11:30 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Companions
- Replies: 37
- Views: 80092
Re: Companions
I don't think there is an animation for green haired girl in leather armor, so it's a very clever way around it, giving depth to a character. Just like tribals can't use guns, since no animation.
- Wed Jul 20, 2016 7:22 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: [Solved] explosive killing unrecognizable
- Replies: 2
- Views: 11410
Re: [BUG] explosive killing unrecognizable
Found the answer. I left town immediately after for too long - body became blood. When I stayed in location, and heard explosion the killing was noted.
- Wed Jul 20, 2016 6:46 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: [Solved] explosive killing unrecognizable
- Replies: 2
- Views: 11410
[Solved] explosive killing unrecognizable
After killing one wife in Vex's quest, game doesn't recognize the death from plastic explosives.
http://www.filedropper.com/nowyfolderskompresowanyzip_1
http://www.filedropper.com/nowyfolderskompresowanyzip_1
- Tue Jul 19, 2016 11:43 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: [Spoiler] Starting location
- Replies: 3
- Views: 17505
Re: [Spoiler] Starting location
Tried to find info about it at czech forums via translate - I think I recall a developer saying that it was a joke in that 30 - page thread. I will search through it if nobody other than me can't find it - because google translate puts blanks about better translation on forum text all the time, whic...
- Tue Jul 19, 2016 11:39 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: [BUG} Deathclaw ran off the map
- Replies: 2
- Views: 10952
Re: [BUG} Deathclaw ran off the map
Thank you.
- Tue Jul 19, 2016 11:38 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: YK32 pulse pistol quest help
- Replies: 26
- Views: 60851
Re: YK32 pulse pistol quest help
Untrue. Chuck's stash is accesible at Traps 100, in one of the lockers. lower destroys it's content - Combat Armor and Pistol among others.
I don't think player can make pistol from blueprints, but Mutnt Hunters do posess thechnology for that in their base, so there is that.
I don't think player can make pistol from blueprints, but Mutnt Hunters do posess thechnology for that in their base, so there is that.
- Tue Jul 19, 2016 6:20 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: [BUG} Deathclaw ran off the map
- Replies: 2
- Views: 10952
[BUG} Deathclaw ran off the map
And can't be killed after being blinded
http://www.filedropper.com/dc
http://www.filedropper.com/dc
- Mon Jul 18, 2016 11:51 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: [Spoiler] Starting location
- Replies: 3
- Views: 17505
[Spoiler] Starting location
Already played through the mod, was great, doing my 2nd playthrough. In first one i noticed a description of"fake wall", but after spending 20 mins I can't find it in cave, even with higher Perception. Could someone tell me where is it or what does it give to character?