Search found 15 matches

by Whistler
Sun Aug 14, 2016 4:43 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Book: Looking for love
Replies: 3
Views: 13365

Re: Book: Looking for love

Way to pass the time wo resting maybe?
by Whistler
Sun Aug 07, 2016 10:39 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Mysterious Teeth from the cave
Replies: 11
Views: 26423

Re: Mysterious Teeth from the cave

Kind of a shame, hoped for a depraved necklace giving luck bonus, to offset shaman's ability to give luck to good karma players.
Oh well, can you also confirm that there is no Chadwick interaction after Corath - in Hospital?
by Whistler
Sat Aug 06, 2016 10:34 am
Forum: Fallout Resurrection - Game Discussion
Topic: Mysterious Teeth from the cave
Replies: 11
Views: 26423

Re: Mysterious Teeth from the cave

Chadwick after leaving town is catched in Albuerqueque hospital, where he floats "They took my necklace" and dissapears after some time (if you take an operation and leave the location he won't be there anymore). I tried to kill the human hunters, and let Chadwick out, but he doesn't inter...
by Whistler
Fri Jul 22, 2016 6:04 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Companions
Replies: 37
Views: 79432

Re: Companions

Gabriel understands need for masking himself. It's too important to be able dress him in a robe for the Rebirt base to make it dependant on a skill. Sure, but he can wear robe anytime, anywhere after being recruited, not just at the area before entering Ghoul base. Dialouge before entering the base...
by Whistler
Fri Jul 22, 2016 5:18 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Companions
Replies: 37
Views: 79432

Re: Companions

I get why all companions can dress in robes, but it doesn't make sense for Gabriel, since it's worse than Leather Armor. Maybe add some low speech check there? Also is there a Leather Armor MK II in the game?
by Whistler
Thu Jul 21, 2016 10:42 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Companions
Replies: 37
Views: 79432

Re: Companions

boskoz wrote:
Just like tribals can't use guns, since no animation.
What?
I clearly remember my Sulik with 10mm SMG which was Op as f**k in the original game
http://fallout.wikia.com/wiki/Animation_frames
SMG is ok, something like Big Guns is not sadly.
by Whistler
Thu Jul 21, 2016 10:40 pm
Forum: Fallout Resurrection - Game Discussion
Topic: How to side with Aran?
Replies: 4
Views: 15330

Re: How to side with Aran?

In Anonym's quest line you stay with mercenaries in the basement and aren't given a chance to switch sides to Aran, at least when I played(hooded Elisa entered, talked, left, then Aran came and floated some text). When you work for Empire, you can join Aran's side at the same basement, so you should...
by Whistler
Wed Jul 20, 2016 11:30 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Companions
Replies: 37
Views: 79432

Re: Companions

I don't think there is an animation for green haired girl in leather armor, so it's a very clever way around it, giving depth to a character. Just like tribals can't use guns, since no animation.
by Whistler
Wed Jul 20, 2016 7:22 pm
Forum: Fallout Resurrection - Game Discussion
Topic: [Solved] explosive killing unrecognizable
Replies: 2
Views: 11148

Re: [BUG] explosive killing unrecognizable

Found the answer. I left town immediately after for too long - body became blood. When I stayed in location, and heard explosion the killing was noted.
by Whistler
Wed Jul 20, 2016 6:46 pm
Forum: Fallout Resurrection - Game Discussion
Topic: [Solved] explosive killing unrecognizable
Replies: 2
Views: 11148

[Solved] explosive killing unrecognizable

After killing one wife in Vex's quest, game doesn't recognize the death from plastic explosives.
http://www.filedropper.com/nowyfolderskompresowanyzip_1
by Whistler
Tue Jul 19, 2016 11:43 pm
Forum: Fallout Resurrection - Game Discussion
Topic: [Spoiler] Starting location
Replies: 3
Views: 16729

Re: [Spoiler] Starting location

Tried to find info about it at czech forums via translate - I think I recall a developer saying that it was a joke in that 30 - page thread. I will search through it if nobody other than me can't find it - because google translate puts blanks about better translation on forum text all the time, whic...
by Whistler
Tue Jul 19, 2016 11:38 pm
Forum: Fallout Resurrection - Game Discussion
Topic: YK32 pulse pistol quest help
Replies: 26
Views: 60013

Re: YK32 pulse pistol quest help

Untrue. Chuck's stash is accesible at Traps 100, in one of the lockers. lower destroys it's content - Combat Armor and Pistol among others.
I don't think player can make pistol from blueprints, but Mutnt Hunters do posess thechnology for that in their base, so there is that.
by Whistler
Tue Jul 19, 2016 6:20 pm
Forum: Fallout Resurrection - Game Discussion
Topic: [BUG} Deathclaw ran off the map
Replies: 2
Views: 10676

[BUG} Deathclaw ran off the map

And can't be killed after being blinded
http://www.filedropper.com/dc
by Whistler
Mon Jul 18, 2016 11:51 pm
Forum: Fallout Resurrection - Game Discussion
Topic: [Spoiler] Starting location
Replies: 3
Views: 16729

[Spoiler] Starting location

Already played through the mod, was great, doing my 2nd playthrough. In first one i noticed a description of"fake wall", but after spending 20 mins I can't find it in cave, even with higher Perception. Could someone tell me where is it or what does it give to character?