Search found 5 matches
- Mon Aug 01, 2016 7:49 am
- Forum: Fallout Resurrection - Game Discussion
- Topic: Rachel's necklace
- Replies: 9
- Views: 22541
Re: Rachel's necklace
In RPGs "planting" or "reverse pickpocketing" something on a container/character usually requires sneaking.
- Mon Aug 01, 2016 6:14 am
- Forum: Fallout Resurrection - Game Discussion
- Topic: PERKS OVERVIEW
- Replies: 22
- Views: 81815
Re: PERKS OVERVIEW
In the original game you could use consumables like Buffout in order to raise your stats to qualify for perks (which is a huge exploit imo). Can you do the same in Resurrection? If so, does it also work for "negative" requirements? For example, Brutish Hulk requires a dumb character with l...
- Sun Jul 31, 2016 8:20 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: PERKS OVERVIEW
- Replies: 22
- Views: 81815
Re: PERKS OVERVIEW
Yeah Brutish Hulk is kind of late because in Fallout 2 hitpoints are not gained for previus levels. Does it at least affect bonus health from the Lifegiver perk? And if so, are level 12 hitpoints included? I was thinking about "banking" perks and taking all health giving ones at level 12.
- Tue Jul 26, 2016 6:38 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Divine Favor Perk (perk every 2 levels)
- Replies: 12
- Views: 30898
Re: Divine Favor Perk (perk every 2 levels)
More like fallout 1. Doing a normal playthrough without grinding you'd reach level 18/19. If you're playing slow and thorough you'd reach level 21. But... there are 4000xp deathclaw encounters, 3000 xp centaur/floater encouters if you go to the right areas. So grinding is quite doable. If we assume...
- Mon Jul 25, 2016 7:37 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Divine Favor Perk (perk every 2 levels)
- Replies: 12
- Views: 30898
Re: Divine Favor Perk (perk every 2 levels)
How high can we expect to level up after until the very end of the game (without grinding)? Similar to Fallout 2?