Search found 145 matches
- Wed Jun 06, 2018 10:16 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Unobtainable Viable Weapons
- Replies: 34
- Views: 71601
Re: Unobtainable Viable Weapons
Addition to weapon abilities: I did some testing and these are the changes and additions (compared to FO2) that I've found: Penetrate: Vex's Knife, Shuriken, Kriss Super V SMG, Raygun. Accurate: Stun Baton, Annihilator Shotgun, DKS-501 Pistol, Light Plasma Rifle, Gatling Destroyer. Long Range: Aveng...
- Wed Jun 06, 2018 10:02 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Crash when entering Albuquerque
- Replies: 6
- Views: 15270
Re: Crash when entering Albuquerque
OK, thanks. But out of curiosity: Have you been able to reproduce it? And/or do you know what causes it? Because I'm not sure. I assume it's the first visit to AQ played several times (i.e. first visit, load, first visit again etc.) and/or not having a Talisman. Can you confirm that or is it somethi...
- Sun Jun 03, 2018 11:22 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: BUGS Swarming our position! Request suppressing fire
- Replies: 50
- Views: 94180
Re: BUGS Swarming our position! Request suppressing fire
That's another option :). Although perhaps rather an emergency solution as “pressing the heal button” 24 or 48 times is quite a lot actually. Reading “Waiting for Love” 12 times (with IN 9) from a hand slot to pass 24 hours is the maximum of button pushing I'm willing to do :). I sometimes also keep...
- Sat Jun 02, 2018 10:57 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Crash when entering Albuquerque
- Replies: 6
- Views: 15270
Re: Crash when entering Albuquerque
I sold the Talisman for nothing, then travelled to AQ for the first time, talked to Dutch, ended dialogue and reloaded a previous save and the game crashed: “instruction at 0048b1f2, ref. memory at 00000000 can't be read.” I had the same message again: “instruction at 0048b1f2, ref. memory at 00000...
- Tue May 29, 2018 10:51 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: General Character Guide
- Replies: 7
- Views: 18165
Re: General Character Guide
That may actually work, and I wish I thought of that earlier when playing the RP Mod (Marcus and Bozar :roll:). I took it away from him after the third happy spray through the whole party “bad, mutant!”. However 1.5 may be too dangerous. I just had an encounter with Nestor and my companions kept rus...
- Mon May 28, 2018 10:53 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: General Character Guide
- Replies: 7
- Views: 18165
Re: General Character Guide
Well, I guess I'm a bit generous :). But it's also because I'm not a power-gamer :wink:. However, I'm not blind to the concept. And I agree with everything you say. Especially for a beginner who looks for a strong build. However, I probably should have explained better how I rated the skills. I only...
- Mon May 28, 2018 10:37 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: BUGS Swarming our position! Request suppressing fire
- Replies: 50
- Views: 94180
Re: BUGS Swarming our position! Request suppressing fire
Did you in any point change NumPathNodes setting in f2_res.ini? Values 5 or higher could cause bugs like that. I've checked. NumPathNodes is on 1. I also never changed anything, or added anything else (patch/mods etc.). I have a default installation on top of FO2 RP Mod. This is also the second PC,...
- Fri May 25, 2018 4:24 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: General Character Guide
- Replies: 7
- Views: 18165
Re: General Character Guide
Nice summary. :) Especially EN and Sequence are two factors a first-timer may not want to ignore (as usually suggested in FO guides). Both can help to survive some of the more deadly encounters, and this is even more true for a player who doesn't know what to expect. So it really may be doing onesel...
- Fri May 25, 2018 4:13 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Unobtainable Viable Weapons
- Replies: 34
- Views: 71601
Re: Unobtainable Viable Weapons
OK, was hoping for something easier :). I might test that one day, but not now. I think it would take me a lot of shots before I get a feel for it, understand the system, and then make comparisons that I could interpreted. Besides I have currently no character that is in a position to do this thorou...
- Thu May 24, 2018 12:13 am
- Forum: Fallout Resurrection - Game Discussion
- Topic: Unobtainable Viable Weapons
- Replies: 34
- Views: 71601
Re: Unobtainable Viable Weapons
Thanks for taking the time to reply in such detail. It occurred to me that I could do some research myself (what an unique concept :wink:), and I read through the notes in Jorner's guide. Weapon Long Range - Doubles the effective range of the weapon (the distance at which the range penalty applies)....
- Tue May 22, 2018 11:14 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Unobtainable Viable Weapons
- Replies: 34
- Views: 71601
Re: Unobtainable Viable Weapons
Are there other "hidden" weapon skills?
It seems to me as if the Sniper Rifle, crits more often than other weapons. Or am I imagining things?
And if it does, does the same apply to the DKS-501 Pistol?
It seems to me as if the Sniper Rifle, crits more often than other weapons. Or am I imagining things?
And if it does, does the same apply to the DKS-501 Pistol?
- Sun May 20, 2018 10:56 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Unobtainable Viable Weapons
- Replies: 34
- Views: 71601
Re: Unobtainable Viable Weapons
Cheers. I didn't know about Penetrate. Is that a weapon ability? And another one. I can't decide on :) Annihilator Shotgun or H&K CAWS? On first glance it seems obvious (the Annihilator has much higher damage), but the CAWS has a good burst (5 shots) and better range. What do you think? Equal or...
- Sun May 20, 2018 10:49 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: BUGS Swarming our position! Request suppressing fire
- Replies: 50
- Views: 94180
Re: BUGS Swarming our position! Request suppressing fire
Addition While cleaning up I've stumbled over another minor one. http://www.filedropper.com/slot289fightitems. In this save I've decided to fight Bill in the ring. This is after Vodka defeated Cedrick in the ring. The save is before the fight versus Bill. And after defeating him I did not only get B...
- Sun May 20, 2018 1:36 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: BUGS Swarming our position! Request suppressing fire
- Replies: 50
- Views: 94180
Re: BUGS Swarming our position! Request suppressing fire
Thanks, for the replies that helps me to understand the game better. Regarding the “meeting instead of Frederyk”. What happened to me was that the man of the caravan didn't stop but kept walking until bumping into me (the player stands in a direct line to the door) and then combat starts (so the man...
- Sun May 20, 2018 1:32 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: REPORT SPELLING OR GRAMMATICAL ERRORS
- Replies: 52
- Views: 125351
Re: REPORT SPELLING OR GRAMMATICAL ERRORS
Lawteller - Asking “What role plays the police in all this?” And he says “The police like their city quiet. And they don't care how that's done, as long as they don't have to do too much themselves. The Law of the Ring helps them there. Everyone, including Nestor and Uncle, respect the Law to make s...