Some reasons i abandoned my playthrough
Posted: Wed Sep 05, 2018 3:27 pm
Hi guys, first of all, i enjoyed my time playing, but i ran across some issues that disincouraged me to complete the game:
1- Some faction dynamics: In Sedit, i ran across Rodriguez gang first, did some work for them and later i found out that ghouls in little hub won't talk to me because of that (the quests for the Mexicans was unrelated to the local ghouls so i found that a bit off). Same thing in Albuquerque, Tribals are one of the first people you find in that place, i go to a Gecko hunt but later i found out that doing this locks me from working with the local organ traffickers. I liked the faction relations in Corath and Rat Hole, where you can work for opposing factions up to a certain point.
2- Some quests are buggy or too restrictive: For example, killing the ghouls in Sedit without fighting the police is complicated, i need to buy a lot of bombs to implant because 1 is not enough to kill them (traps level too low i guess?), somehow i cannot bribe the police to turn a blind eye, i guess i need to kill the local sheriff for the deputy to do that, but the deputy that wants him death doesn't give me acess to the sheriff estate, so i have to bribe the policemen guarding the compound with drugs, and when i enter, i cant implant the poison (don't know if bug or do i need a really high sneak skill) and he turn hostile no matter what (high speech and intelligence doesn't seem to affect the outcome).
I guess that's it, all of these issues made me lose interest in finishing the game, but i still played a lot from this mod, thanks for reading.
1- Some faction dynamics: In Sedit, i ran across Rodriguez gang first, did some work for them and later i found out that ghouls in little hub won't talk to me because of that (the quests for the Mexicans was unrelated to the local ghouls so i found that a bit off). Same thing in Albuquerque, Tribals are one of the first people you find in that place, i go to a Gecko hunt but later i found out that doing this locks me from working with the local organ traffickers. I liked the faction relations in Corath and Rat Hole, where you can work for opposing factions up to a certain point.
2- Some quests are buggy or too restrictive: For example, killing the ghouls in Sedit without fighting the police is complicated, i need to buy a lot of bombs to implant because 1 is not enough to kill them (traps level too low i guess?), somehow i cannot bribe the police to turn a blind eye, i guess i need to kill the local sheriff for the deputy to do that, but the deputy that wants him death doesn't give me acess to the sheriff estate, so i have to bribe the policemen guarding the compound with drugs, and when i enter, i cant implant the poison (don't know if bug or do i need a really high sneak skill) and he turn hostile no matter what (high speech and intelligence doesn't seem to affect the outcome).
I guess that's it, all of these issues made me lose interest in finishing the game, but i still played a lot from this mod, thanks for reading.