Search found 4 matches
- Mon Jan 30, 2017 5:03 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Unobtainable Viable Weapons
- Replies: 34
- Views: 73006
Re: Unobtainable Viable Weapons
...microfision cells... While I'm sure it's just a typo, I don't think I would want a fission cell no matter how small. LOL And why ther's no Gauss rifle in the game? It ruled completely for small guns characters in F2, and there is no mention that the weapon is built by either the Enclave or BOS, ...
- Fri Oct 28, 2016 2:54 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: [CRITICAL BUG] Memory leak entering Suburbs in Albuquerque
- Replies: 19
- Views: 44547
Re: [CRITICAL BUG] Memory leak entering Suburbs in Albuquerq
It behaves like the old "too many items bug" and running the fix for it corrected four maps. Your save works again and I tested running back and forth between the Albuquerque maps without any new crashes. If you want your save back in a working condition you can get it here . The bug comes...
- Tue Oct 18, 2016 8:48 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: trigger for shops
- Replies: 9
- Views: 18653
Re: trigger for shops
This is an old Fallout 2 problem. After 7 years the game date in ticks goes to a negative value. When that happens "LVAR_Restock_Time" will not be smaller than game_time which is what the scripts check for. It goes something like this: 16th of May 2248 == 2147328504 17th of May 2248 == -21...
- Fri Sep 30, 2016 3:05 pm
- Forum: Fallout Resurrection - Game Discussion
- Topic: Is there any general issue theme with a list of bug known?
- Replies: 167
- Views: 290735
Re: Is there any general issue theme with a list of bug know
First I would like to thank the developers of this mod. It is very good and I'm enjoying it a lot. I haven't finished my first game yet, but wanted to report a couple of bugs I've experienced so far into my play through, that I haven't seen reported. Some locks in Imperial city have a negative modif...