Time passed like water and before we knew it came the time for another update from our small world of Fallout modding. Since last time we came yet another step closer to our much sought goal. Though there is still some hard finishing work awaiting us, which is why I’m glad to introduce two new team members, who will hopefully help us with this uneasy task. Both are graphic artists and they’ll aid with unfortunately still unfinished ending screens. They are Míráč (sample of his work: first, second) and Bretan. The graphics chapter still remains unclosed and so if there is someone who’s handy with 3D graphics and feels like they can help, we’ll be glad if you contact us.
Thanks to those who keep their fingers crossed for us. Keep them that way, so that they bring us luck.
Firstly I would like to thank those of you, who keep their fingers crossed and ask you to keep them that way. Currently we are starting scripting the last and incidentally the biggest location, which is why I have to announce that Resurrection won’t be finished this month. When we last year set the release date to the end of the year, not only that we really hoped that we will make it, but it also then appeared as a realistic date. We definitely didn’t waste our time. Last year we did an enormous amount of work, which we’ve ended, among other things, with a new design of our web page. Of course not everyone could spend as much time on the project as they would like to, and why not admit it, we didn’t properly estimate the time needed to finish certain things and to do the final tuning.
So when will Resurrection be finished During the hectic period when the new web page was starting we a bit naively moved the release date only to the first quarter of the year. Although not in the first couple of months, the Czech version will definitely be released before the end of the year. Considering the past experience we’ll rather not specify the release date any further, so that we have a sufficient margin, and so this time we can
hope be sure that we can make it. Whether the English version will be done this year, I can’t promise with clear conscience, but we’ll do everything we can to make it happen. Either way we’ll keep you informed about the progress of our work.
Thanks to our appeal for help, aimed especially at graphic artists, we got altogether three new team members, that are currently helping us with the necessary graphics elements of the game. As mere list of their names won’t tell you much, we’ve also decided to show you some examples of their previous work, which will introduce them better than any words. And so the new team members are: EDOGIE (sample here and here), EMI (sample here and here) and STEFIX (sample here and here). We welcome and thank them, for deciding to enrich the fallout community through Resurrection.
It is still possible that our team will grow even further in the close future, as recently two more potential team members have volunteered. We hope that their enthusiasm will last and that we can introduce them in the next update. However, even with the new help, there is still a lot of work to be done on the ending screens, and we are therefore welcoming any further help (even something small), especially with 3D graphics.
Moreover quite a few people asked us whether we are releasing any icons or banners for promotion of our site. We’ve decided to oblige (within our capacity) and made an icon and a banner, through which you can link to the Fallout 1.5 site or at least support it. You’ll find both together with the inserting code in a brand new section banners. Obviously they are not as perfect as they could be, but time’s not free, and so we are trying to invest as much as we can of it into the actual mod.